一、核心参数
1、corePoolSize
核心池的大小,即线程池维护线程的最少数量。当提交一个任务到线程池时,线程池会创建一个线程来执行任务,即使其他线程处于空闲状态。如果池中的线程数达到corePoolSize后,新提交的任务将被放入队列中等待。如果队列已满,且池中的线程数小于maximumPoolSize,则创建新的线程执行任务。如果池中的线程数达到maximumPoolSize,则根据设置的拒绝策略来处理任务。
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>());
2、maximumPoolSize
线程池最大数量。当线程池中的线程数目达到这个数目时,新的任务会被放入队列中等待。如果队列满了,调用者就必须自己处理这个任务。如果使用无界的任务队列这个参数就没有任何作用。
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>());
3、keepAliveTime
线程池中工作线程空闲后,保持存活的时间。
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>());
二、任务队列参数
1、workQueue
任务队列,用来存储等待执行的任务。常用的有四种队列:
// 线程池中任务队列为SynchronousQueue ThreadPoolExecutor threadPoolExecutor1 = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new SynchronousQueue<Runnable>()); // 线程池中任务队列为LinkedBlockingQueue ThreadPoolExecutor threadPoolExecutor2 = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>()); // 线程池中任务队列为ArrayBlockingQueue ThreadPoolExecutor threadPoolExecutor3 = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new ArrayBlockingQueue<Runnable>(100)); // 线程池中任务队列为PriorityBlockingQueue ThreadPoolExecutor threadPoolExecutor4 = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new PriorityBlockingQueue<Runnable>());
2、capacity
任务队列的容量。如果任务数量达到这个值,新提交的任务将会被拒绝,并根据设置的拒绝策略来处理任务。
// 容量为100的有界队列 ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new ArrayBlockingQueue<Runnable>(100));
三、超时策略参数
1、allowCoreThreadTimeOut
该属性为true时,表示样品允许为核心线程设置超时时间,即当线程数大于核心线程数时,核心线程也会参与超时检查。
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>()); threadPoolExecutor.allowCoreThreadTimeOut(true);
2、rejectedExecutionHandler
当线程池中的资源已经全部使用,添加新线程被拒绝时,会进行拒绝处理。常用的拒绝策略有四种:
// 拒绝策略为AbortPolicy ThreadPoolExecutor threadPoolExecutor1 = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), new ThreadPoolExecutor.AbortPolicy()); // 拒绝策略为DiscardPolicy ThreadPoolExecutor threadPoolExecutor2 = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), new ThreadPoolExecutor.DiscardPolicy()); // 拒绝策略为DiscardOldestPolicy ThreadPoolExecutor threadPoolExecutor3 = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), new ThreadPoolExecutor.DiscardOldestPolicy()); // 拒绝策略为CallerRunsPolicy ThreadPoolExecutor threadPoolExecutor4 = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), new ThreadPoolExecutor.CallerRunsPolicy());
四、线程池扩展参数
1、ThreadFactory
通过ThreadFactory方式自定义线程池中的线程对象,可以自定义线程的名字、是否为守护线程等。
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), new ThreadFactory() { private final AtomicInteger atomicInteger = new AtomicInteger(0); public Thread newThread(Runnable r) { Thread thread = new Thread(r); thread.setName("Thread-" + atomicInteger.getAndIncrement()); return thread; } });
2、beforeExecute和afterExecute
在每个任务之前和之后执行的操作。可以用来统计任务的执行时间等。
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(corePoolSize, maximumPoolSize, keepAliveTime, TimeUnit.SECONDS, new LinkedBlockingQueue<Runnable>(), new ThreadPoolExecutor.AbortPolicy()); threadPoolExecutor.setThreadFactory(new ThreadFactory() { private final AtomicInteger atomicInteger = new AtomicInteger(0); public Thread newThread(Runnable r) { Thread thread = new Thread(r); thread.setName("Thread-" + atomicInteger.getAndIncrement()); return thread; } }); // 执行任务前处理 threadPoolExecutor.prestartAllCoreThreads(); threadPoolExecutor.execute(() -> { // 任务执行时间统计 long startTime = System.currentTimeMillis(); try { // 执行任务 } finally { // 任务执行时间统计 long endTime = System.currentTimeMillis(); log.info("任务执行时间: " + (endTime - startTime) + " ms"); } });
五、总结
本文主要对Java线程池中的主要参数进行了详细的阐述,包括核心参数、任务队列参数、超时策略参数以及线程池扩展参数。在使用线程池时,需要根据具体业务场景选择合适的参数配置,避免线程池资源浪费或者任务无法及时执行的情况。